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In the final level (level 20)? To have him join your side, follow the steps below: Have you noticed there is a neutral Dark angel stucked within some undiggable rock The Level 10 Dark Angel in the Final Level. The imp will then drop the trap to be re-used as many times as you like. Make a trap and place it where ever you want, just after the imp takes the trapįrom the workshop and just before he puts it down at the location, sell the trap. Perform the indicated sacrifices (in order) to get the corresponding result.ġ Salamander + 1 Dark Elf = 1 Dark Mistressġ Bile Demon + 1 Warlock + 1 Dark Elf = Receive ImpsĢ Dwarves + 1 Dark Mistress = Reinforce Walls * Finally double click on the option HighWalls and replace the 1 with a 0. Productions Ltd\Dungeon Keeper II\Configuration\Video
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* Find the registry entry HKEY_CURRENT_USER\Software\Bullfrog On the south (bottom), put five torture chambers. On the right (east) side, you put seven training room tiles. On the left (west) side, put a seven tile high row of treasury tiles. The Elite Vampire and Dark Angel require extra special room configurations,Įlite Vampire: Kessler Van Doom: Two 3x3 graveyards with northeast/southwestĬorners overlapping, surrounded by 7x7 library, as follows:Įlite Dark Angel: Zachariah: Start with a 5x5 temple in the center.
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Note: Unlike regular skeletons, Bane will set up a lair and collect money onĮlite Black Knight: Kaleb: 5x5 combat pit surrounded by 7x7 training room Use the following steps to actually attract each individual Elite.Įlite Goblin: Grubb: 3x3 lair with 1 hatchery in each cornerĮlite Firefly: Bzzzt: 3x3 hatchery with 1 lair in each cornerĮlite Troll: Knud: 5x5 workshop with 1 lair in each cornerĮlite Salamander: Furnace: 5x5 training room with 1 lair in each cornerĮlite Warlock: Almeric: 5x5 library with 1 lair in each cornerĮlite Dark Elf: Zenobia: 3x3 guard room surrounded by 5x5 training roomĮlite Bile Demon: Bloz: 5x5 hatchery surrounded by 7x7 workshop.Įlite Rogue: Gervaise: 5x5 casino with 1 treasury in each cornerĮlite Dark Mistress: Dominique: 3x3 prison surrounded by 5x5 torture chamberĮlite Skeleton: Bane: 5x5 prison with 1 treasury in each corner. Here is a brief run-down of what the configurations are like: Then, hold + and type jlw duringįor each creature, the type, Elite name, and room configuration is listed. Start the game with the -alexĬommand parameter. Message stating "It's the witching hour, all curses are half price". Have the system clock pass midnight during game play. Go into the pause menu and click on the level up icon until you reach the desired. When you find a level up special, have your Imps take it to your library. Note: This trick will only work on levels that have at least one level up special. The bonus level is designated by a flag that contains a circle.
DUNGEON KEEPER 2 MAP EDITOR FULL
Set the system date to any day on which a full moon falls and begin game play. The bonus stage will appear as a flag with a circle in To access it, set your PC's date to any day with a full There are several bonus stages in Dungeon Keeper, but one of them can be found * The Secret Levels are named from secret1 -> secret5 * In level 15 you have "level15a" or "level15b" * In level 11 you have "level11a", "level11b" or "level11c" * In Level 6 you have "level6a" or "level6b" The Campaign levels are named form Level1 -> Level20 You can view all levels in your "DK2DIR\DATA\EDITOR\MAPS\" directory. Just start dk2.exe with the parameter -level (levelname) Start the game with the dk2.exe -level command line, Information about creatures and spells around.Įx: You can change the imp spell to where imps cost nothing. Go into the data file, then open up the creature file and you can change Here is a list of the ingredients and results:ġ Salamander + 1 Dark Elf - 1 Dark Mistressġ Bile Demon + 1 Warlock + 1 Dark Elf - Receive Imps In the temple there are a number of sacrifices you can make.
DUNGEON KEEPER 2 MAP EDITOR CODE
* Enable after "No map" code is used to display all map features
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Give me the power - all creaturs levle 10 Ha ha thisaway ha ha thataway - Additional 100,000 mana2 (**) Ha ha thisaway ha ha thataway - Additional 100,000 mana1 Press ++C during game play, then type in one of theįeel the power - All monsters' skills set to 10
DUNGEON KEEPER 2 MAP EDITOR PC
Dungeon Keeper 2 Cheats, Cheat Codes, Hints, Tipsĭungeon Keeper 2 Cheats, Codes, Hints and Walkthroughs for PC Games.